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|
- # Extension pipelining
-
- `websocket-extensions` models the extension negotiation and processing pipeline
- of the WebSocket protocol. Between the driver parsing messages from the TCP
- stream and handing those messages off to the application, there may exist a
- stack of extensions that transform the message somehow.
-
- In the parlance of this framework, a *session* refers to a single instance of an
- extension, acting on a particular socket on either the server or the client
- side. A session may transform messages both incoming to the application and
- outgoing from the application, for example the `permessage-deflate` extension
- compresses outgoing messages and decompresses incoming messages. Message streams
- in either direction are independent; that is, incoming and outgoing messages
- cannot be assumed to 'pair up' as in a request-response protocol.
-
- Asynchronous processing of messages poses a number of problems that this
- pipeline construction is intended to solve.
-
-
- ## Overview
-
- Logically, we have the following:
-
-
- +-------------+ out +---+ +---+ +---+ +--------+
- | |------>| |---->| |---->| |------>| |
- | Application | | A | | B | | C | | Driver |
- | |<------| |<----| |<----| |<------| |
- +-------------+ in +---+ +---+ +---+ +--------+
-
- \ /
- +----------o----------+
- |
- sessions
-
-
- For outgoing messages, the driver receives the result of
-
- C.outgoing(B.outgoing(A.outgoing(message)))
-
- or, [A, B, C].reduce(((m, ext) => ext.outgoing(m)), message)
-
- For incoming messages, the application receives the result of
-
- A.incoming(B.incoming(C.incoming(message)))
-
- or, [C, B, A].reduce(((m, ext) => ext.incoming(m)), message)
-
- A session is of the following type, to borrow notation from pseudo-Haskell:
-
- type Session = {
- incoming :: Message -> Message
- outgoing :: Message -> Message
- close :: () -> ()
- }
-
- (That `() -> ()` syntax is intended to mean that `close()` is a nullary void
- method; I apologise to any Haskell readers for not using the right monad.)
-
- The `incoming()` and `outgoing()` methods perform message transformation in the
- respective directions; `close()` is called when a socket closes so the session
- can release any resources it's holding, for example a DEFLATE de/compression
- context.
-
- However because this is JavaScript, the `incoming()` and `outgoing()` methods
- may be asynchronous (indeed, `permessage-deflate` is based on `zlib`, whose API
- is stream-based). So their interface is strictly:
-
- type Session = {
- incoming :: Message -> Callback -> ()
- outgoing :: Message -> Callback -> ()
- close :: () -> ()
- }
-
- type Callback = Either Error Message -> ()
-
- This means a message *m2* can be pushed into a session while it's still
- processing the preceding message *m1*. The messages can be processed
- concurrently but they *must* be given to the next session in line (or to the
- application) in the same order they came in. Applications will expect to receive
- messages in the order they arrived over the wire, and sessions require this too.
- So ordering of messages must be preserved throughout the pipeline.
-
- Consider the following highly simplified extension that deflates messages on the
- wire. `message` is a value conforming the type:
-
- type Message = {
- rsv1 :: Boolean
- rsv2 :: Boolean
- rsv3 :: Boolean
- opcode :: Number
- data :: Buffer
- }
-
- Here's the extension:
-
- ```js
- var zlib = require('zlib');
-
- var deflate = {
- outgoing: function(message, callback) {
- zlib.deflateRaw(message.data, function(error, result) {
- message.rsv1 = true;
- message.data = result;
- callback(error, message);
- });
- },
-
- incoming: function(message, callback) {
- // decompress inbound messages (elided)
- },
-
- close: function() {
- // no state to clean up
- }
- };
- ```
-
- We can call it with a large message followed by a small one, and the small one
- will be returned first:
-
- ```js
- var crypto = require('crypto'),
- large = crypto.randomBytes(1 << 14),
- small = new Buffer('hi');
-
- deflate.outgoing({data: large}, function() {
- console.log(1, 'large');
- });
-
- deflate.outgoing({data: small}, function() {
- console.log(2, 'small');
- });
-
- /* prints: 2 'small'
- 1 'large' */
- ```
-
- So a session that processes messages asynchronously may fail to preserve message
- ordering.
-
- Now, this extension is stateless, so it can process messages in any order and
- still produce the same output. But some extensions are stateful and require
- message order to be preserved.
-
- For example, when using `permessage-deflate` without `no_context_takeover` set,
- the session retains a DEFLATE de/compression context between messages, which
- accumulates state as it consumes data (later messages can refer to sections of
- previous ones to improve compression). Reordering parts of the DEFLATE stream
- will result in a failed decompression. Messages must be decompressed in the same
- order they were compressed by the peer in order for the DEFLATE protocol to
- work.
-
- Finally, there is the problem of closing a socket. When a WebSocket is closed by
- the application, or receives a closing request from the other peer, there may be
- messages outgoing from the application and incoming from the peer in the
- pipeline. If we close the socket and pipeline immediately, two problems arise:
-
- * We may send our own closing frame to the peer before all prior messages we
- sent have been written to the socket, and before we have finished processing
- all prior messages from the peer
- * The session may be instructed to close its resources (e.g. its de/compression
- context) while it's in the middle of processing a message, or before it has
- received messages that are upstream of it in the pipeline
-
- Essentially, we must defer closing the sessions and sending a closing frame
- until after all prior messages have exited the pipeline.
-
-
- ## Design goals
-
- * Message order must be preserved between the protocol driver, the extension
- sessions, and the application
- * Messages should be handed off to sessions and endpoints as soon as possible,
- to maximise throughput of stateless sessions
- * The closing procedure should block any further messages from entering the
- pipeline, and should allow all existing messages to drain
- * Sessions should be closed as soon as possible to prevent them holding memory
- and other resources when they have no more messages to handle
- * The closing API should allow the caller to detect when the pipeline is empty
- and it is safe to continue the WebSocket closing procedure
- * Individual extensions should remain as simple as possible to facilitate
- modularity and independent authorship
-
- The final point about modularity is an important one: this framework is designed
- to facilitate extensions existing as plugins, by decoupling the protocol driver,
- extensions, and application. In an ideal world, plugins should only need to
- contain code for their specific functionality, and not solve these problems that
- apply to all sessions. Also, solving some of these problems requires
- consideration of all active sessions collectively, which an individual session
- is incapable of doing.
-
- For example, it is entirely possible to take the simple `deflate` extension
- above and wrap its `incoming()` and `outgoing()` methods in two `Transform`
- streams, producing this type:
-
- type Session = {
- incoming :: TransformStream
- outtoing :: TransformStream
- close :: () -> ()
- }
-
- The `Transform` class makes it easy to wrap an async function such that message
- order is preserved:
-
- ```js
- var stream = require('stream'),
- session = new stream.Transform({objectMode: true});
-
- session._transform = function(message, _, callback) {
- var self = this;
- deflate.outgoing(message, function(error, result) {
- self.push(result);
- callback();
- });
- };
- ```
-
- However, this has a negative impact on throughput: it works by deferring
- `callback()` until the async function has 'returned', which blocks `Transform`
- from passing further input into the `_transform()` method until the current
- message is dealt with completely. This would prevent sessions from processing
- messages concurrently, and would unnecessarily reduce the throughput of
- stateless extensions.
-
- So, input should be handed off to sessions as soon as possible, and all we need
- is a mechanism to reorder the output so that message order is preserved for the
- next session in line.
-
-
- ## Solution
-
- We now describe the model implemented here and how it meets the above design
- goals. The above diagram where a stack of extensions sit between the driver and
- application describes the data flow, but not the object graph. That looks like
- this:
-
-
- +--------+
- | Driver |
- +---o----+
- |
- V
- +------------+ +----------+
- | Extensions o----->| Pipeline |
- +------------+ +-----o----+
- |
- +---------------+---------------+
- | | |
- +-----o----+ +-----o----+ +-----o----+
- | Cell [A] | | Cell [B] | | Cell [C] |
- +----------+ +----------+ +----------+
-
-
- A driver using this framework holds an instance of the `Extensions` class, which
- it uses to register extension plugins, negotiate headers and transform messages.
- The `Extensions` instance itself holds a `Pipeline`, which contains an array of
- `Cell` objects, each of which wraps one of the sessions.
-
-
- ### Message processing
-
- Both the `Pipeline` and `Cell` classes have `incoming()` and `outgoing()`
- methods; the `Pipeline` interface pushes messages into the pipe, delegates the
- message to each `Cell` in turn, then returns it back to the driver. Outgoing
- messages pass through `A` then `B` then `C`, and incoming messages in the
- reverse order.
-
- Internally, a `Cell` contains two `Functor` objects. A `Functor` wraps an async
- function and makes sure its output messages maintain the order of its input
- messages. This name is due to [@fronx](https://github.com/fronx), on the basis
- that, by preserving message order, the abstraction preserves the *mapping*
- between input and output messages. To use our simple `deflate` extension from
- above:
-
- ```js
- var functor = new Functor(deflate, 'outgoing');
-
- functor.call({data: large}, function() {
- console.log(1, 'large');
- });
-
- functor.call({data: small}, function() {
- console.log(2, 'small');
- });
-
- /* -> 1 'large'
- 2 'small' */
- ```
-
- A `Cell` contains two of these, one for each direction:
-
-
- +-----------------------+
- +---->| Functor [A, incoming] |
- +----------+ | +-----------------------+
- | Cell [A] o------+
- +----------+ | +-----------------------+
- +---->| Functor [A, outgoing] |
- +-----------------------+
-
-
- This satisfies the message transformation requirements: the `Pipeline` simply
- loops over the cells in the appropriate direction to transform each message.
- Because each `Cell` will preserve message order, we can pass a message to the
- next `Cell` in line as soon as the current `Cell` returns it. This gives each
- `Cell` all the messages in order while maximising throughput.
-
-
- ### Session closing
-
- We want to close each session as soon as possible, after all existing messages
- have drained. To do this, each `Cell` begins with a pending message counter in
- each direction, labelled `in` and `out` below.
-
-
- +----------+
- | Pipeline |
- +-----o----+
- |
- +---------------+---------------+
- | | |
- +-----o----+ +-----o----+ +-----o----+
- | Cell [A] | | Cell [B] | | Cell [C] |
- +----------+ +----------+ +----------+
- in: 0 in: 0 in: 0
- out: 0 out: 0 out: 0
-
-
- When a message *m1* enters the pipeline, say in the `outgoing` direction, we
- increment the `pending.out` counter on all cells immediately.
-
-
- +----------+
- m1 => | Pipeline |
- +-----o----+
- |
- +---------------+---------------+
- | | |
- +-----o----+ +-----o----+ +-----o----+
- | Cell [A] | | Cell [B] | | Cell [C] |
- +----------+ +----------+ +----------+
- in: 0 in: 0 in: 0
- out: 1 out: 1 out: 1
-
-
- *m1* is handed off to `A`, meanwhile a second message `m2` arrives in the same
- direction. All `pending.out` counters are again incremented.
-
-
- +----------+
- m2 => | Pipeline |
- +-----o----+
- |
- +---------------+---------------+
- m1 | | |
- +-----o----+ +-----o----+ +-----o----+
- | Cell [A] | | Cell [B] | | Cell [C] |
- +----------+ +----------+ +----------+
- in: 0 in: 0 in: 0
- out: 2 out: 2 out: 2
-
-
- When the first cell's `A.outgoing` functor finishes processing *m1*, the first
- `pending.out` counter is decremented and *m1* is handed off to cell `B`.
-
-
- +----------+
- | Pipeline |
- +-----o----+
- |
- +---------------+---------------+
- m2 | m1 | |
- +-----o----+ +-----o----+ +-----o----+
- | Cell [A] | | Cell [B] | | Cell [C] |
- +----------+ +----------+ +----------+
- in: 0 in: 0 in: 0
- out: 1 out: 2 out: 2
-
-
-
- As `B` finishes with *m1*, and as `A` finishes with *m2*, the `pending.out`
- counters continue to decrement.
-
-
- +----------+
- | Pipeline |
- +-----o----+
- |
- +---------------+---------------+
- | m2 | m1 |
- +-----o----+ +-----o----+ +-----o----+
- | Cell [A] | | Cell [B] | | Cell [C] |
- +----------+ +----------+ +----------+
- in: 0 in: 0 in: 0
- out: 0 out: 1 out: 2
-
-
-
- Say `C` is a little slow, and begins processing *m2* while still processing
- *m1*. That's fine, the `Functor` mechanism will keep *m1* ahead of *m2* in the
- output.
-
-
- +----------+
- | Pipeline |
- +-----o----+
- |
- +---------------+---------------+
- | | m2 | m1
- +-----o----+ +-----o----+ +-----o----+
- | Cell [A] | | Cell [B] | | Cell [C] |
- +----------+ +----------+ +----------+
- in: 0 in: 0 in: 0
- out: 0 out: 0 out: 2
-
-
- Once all messages are dealt with, the counters return to `0`.
-
-
- +----------+
- | Pipeline |
- +-----o----+
- |
- +---------------+---------------+
- | | |
- +-----o----+ +-----o----+ +-----o----+
- | Cell [A] | | Cell [B] | | Cell [C] |
- +----------+ +----------+ +----------+
- in: 0 in: 0 in: 0
- out: 0 out: 0 out: 0
-
-
- The same process applies in the `incoming` direction, the only difference being
- that messages are passed to `C` first.
-
- This makes closing the sessions quite simple. When the driver wants to close the
- socket, it calls `Pipeline.close()`. This *immediately* calls `close()` on all
- the cells. If a cell has `in == out == 0`, then it immediately calls
- `session.close()`. Otherwise, it stores the closing call and defers it until
- `in` and `out` have both ticked down to zero. The pipeline will not accept new
- messages after `close()` has been called, so we know the pending counts will not
- increase after this point.
-
- This means each session is closed as soon as possible: `A` can close while the
- slow `C` session is still working, because it knows there are no more messages
- on the way. Similarly, `C` will defer closing if `close()` is called while *m1*
- is still in `B`, and *m2* in `A`, because its pending count means it knows it
- has work yet to do, even if it's not received those messages yet. This concern
- cannot be addressed by extensions acting only on their own local state, unless
- we pollute individual extensions by making them all implement this same
- mechanism.
-
- The actual closing API at each level is slightly different:
-
- type Session = {
- close :: () -> ()
- }
-
- type Cell = {
- close :: () -> Promise ()
- }
-
- type Pipeline = {
- close :: Callback -> ()
- }
-
- This might appear inconsistent so it's worth explaining. Remember that a
- `Pipeline` holds a list of `Cell` objects, each wrapping a `Session`. The driver
- talks (via the `Extensions` API) to the `Pipeline` interface, and it wants
- `Pipeline.close()` to do two things: close all the sessions, and tell me when
- it's safe to start the closing procedure (i.e. when all messages have drained
- from the pipe and been handed off to the application or socket). A callback API
- works well for that.
-
- At the other end of the stack, `Session.close()` is a nullary void method with
- no callback or promise API because we don't care what it does, and whatever it
- does do will not block the WebSocket protocol; we're not going to hold off
- processing messages while a session closes its de/compression context. We just
- tell it to close itself, and don't want to wait while it does that.
-
- In the middle, `Cell.close()` returns a promise rather than using a callback.
- This is for two reasons. First, `Cell.close()` might not do anything
- immediately, it might have to defer its effect while messages drain. So, if
- given a callback, it would have to store it in a queue for later execution.
- Callbacks work fine if your method does something and can then invoke the
- callback itself, but if you need to store callbacks somewhere so another method
- can execute them, a promise is a better fit. Second, it better serves the
- purposes of `Pipeline.close()`: it wants to call `close()` on each of a list of
- cells, and wait for all of them to finish. This is simple and idiomatic using
- promises:
-
- ```js
- var closed = cells.map((cell) => cell.close());
- Promise.all(closed).then(callback);
- ```
-
- (We don't actually use a full *Promises/A+* compatible promise here, we use a
- much simplified construction that acts as a callback aggregater and resolves
- synchronously and does not support chaining, but the principle is the same.)
-
-
- ### Error handling
-
- We've not mentioned error handling so far but it bears some explanation. The
- above counter system still applies, but behaves slightly differently in the
- presence of errors.
-
- Say we push three messages into the pipe in the outgoing direction:
-
-
- +----------+
- m3, m2, m1 => | Pipeline |
- +-----o----+
- |
- +---------------+---------------+
- | | |
- +-----o----+ +-----o----+ +-----o----+
- | Cell [A] | | Cell [B] | | Cell [C] |
- +----------+ +----------+ +----------+
- in: 0 in: 0 in: 0
- out: 3 out: 3 out: 3
-
-
- They pass through the cells successfully up to this point:
-
-
- +----------+
- | Pipeline |
- +-----o----+
- |
- +---------------+---------------+
- m3 | m2 | m1 |
- +-----o----+ +-----o----+ +-----o----+
- | Cell [A] | | Cell [B] | | Cell [C] |
- +----------+ +----------+ +----------+
- in: 0 in: 0 in: 0
- out: 1 out: 2 out: 3
-
-
- At this point, session `B` produces an error while processing *m2*, that is *m2*
- becomes *e2*. *m1* is still in the pipeline, and *m3* is queued behind *m2*.
- What ought to happen is that *m1* is handed off to the socket, then *m2* is
- released to the driver, which will detect the error and begin closing the
- socket. No further processing should be done on *m3* and it should not be
- released to the driver after the error is emitted.
-
- To handle this, we allow errors to pass down the pipeline just like messages do,
- to maintain ordering. But, once a cell sees its session produce an error, or it
- receives an error from upstream, it should refuse to accept any further
- messages. Session `B` might have begun processing *m3* by the time it produces
- the error *e2*, but `C` will have been given *e2* before it receives *m3*, and
- can simply drop *m3*.
-
- Now, say *e2* reaches the slow session `C` while *m1* is still present,
- meanwhile *m3* has been dropped. `C` will never receive *m3* since it will have
- been dropped upstream. Under the present model, its `out` counter will be `3`
- but it is only going to emit two more values: *m1* and *e2*. In order for
- closing to work, we need to decrement `out` to reflect this. The situation
- should look like this:
-
-
- +----------+
- | Pipeline |
- +-----o----+
- |
- +---------------+---------------+
- | | e2 | m1
- +-----o----+ +-----o----+ +-----o----+
- | Cell [A] | | Cell [B] | | Cell [C] |
- +----------+ +----------+ +----------+
- in: 0 in: 0 in: 0
- out: 0 out: 0 out: 2
-
-
- When a cell sees its session emit an error, or when it receives an error from
- upstream, it sets its pending count in the appropriate direction to equal the
- number of messages it is *currently* processing. It will not accept any messages
- after it sees the error, so this will allow the counter to reach zero.
-
- Note that while *e2* is in the pipeline, `Pipeline` should drop any further
- messages in the outgoing direction, but should continue to accept incoming
- messages. Until *e2* makes it out of the pipe to the driver, behind previous
- successful messages, the driver does not know an error has happened, and a
- message may arrive over the socket and make it all the way through the incoming
- pipe in the meantime. We only halt processing in the affected direction to avoid
- doing unnecessary work since messages arriving after an error should not be
- processed.
-
- Some unnecessary work may happen, for example any messages already in the
- pipeline following *m2* will be processed by `A`, since it's upstream of the
- error. Those messages will be dropped by `B`.
-
-
- ## Alternative ideas
-
- I am considering implementing `Functor` as an object-mode transform stream
- rather than what is essentially an async function. Being object-mode, a stream
- would preserve message boundaries and would also possibly help address
- back-pressure. I'm not sure whether this would require external API changes so
- that such streams could be connected to the downstream driver's streams.
-
-
- ## Acknowledgements
-
- Credit is due to [@mnowster](https://github.com/mnowster) for helping with the
- design and to [@fronx](https://github.com/fronx) for helping name things.
|