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import { SlotBindingData, AttributeExpressionData } from '@riotjs/dom-bindings'
// This interface is only exposed and any Riot component will receive the following properties
export interface RiotCoreComponent<Props = object, State = object> {
// automatically generated on any component instance
readonly props: Props
readonly root: HTMLElement
readonly name?: string
// TODO: add the @riotjs/dom-bindings types
readonly slots: SlotBindingData[]
mount(
element: HTMLElement,
initialState?: State,
parentScope?: object
): RiotComponent<Props, State>
update(
newState?: Partial<State>,
parentScope?: object
): RiotComponent<Props, State>
unmount(keepRootElement: boolean): RiotComponent<Props, State>
// Helpers
$(selector: string): HTMLElement
$$(selector: string): [HTMLElement]
}
// Riot Pure Component interface that should be used together with riot.pure
export interface RiotPureComponent<Context = object> {
mount(
element: HTMLElement,
context?: Context,
): RiotPureComponent<Context>
update(
context?: Context,
): RiotPureComponent<Context>
unmount(keepRootElement: boolean): RiotPureComponent<Context>
}
export interface PureComponentFactoryFunction<InitialProps = any, Context = object> {
({slots, attributes, props}:{ slots?: SlotBindingData[], attributes?: AttributeExpressionData[], props?: InitialProps; }): RiotPureComponent<Context>
}
// This object interface is created anytime a riot file will be compiled into javascript
export interface RiotComponentShell<Props = object, State = object> {
readonly css?: string
readonly exports?: () => RiotComponentExport<Props, State>|object
readonly name?: string
// TODO: add the @riotjs/dom-bindings types
template(): any
}
// Interface that can be used when creating the components export
export interface RiotComponentExport<Props = object, State = object> {
// optional on the component object
state?: State
// optional alias to map the children component names
components?: {
[key: string]: RiotComponentShell<Props, State>
}
// state handling methods
shouldUpdate?(newProps: Props, currentProps: Props): boolean
// lifecycle methods
onBeforeMount?(currentProps: Props, currentState: State): void
onMounted?(currentProps: Props, currentState: State): void
onBeforeUpdate?(currentProps: Props, currentState: State): void
onUpdated?(currentProps: Props, currentState: State): void
onBeforeUnmount?(currentProps: Props, currentState: State): void
onUnmounted?(currentProps: Props, currentState: State): void
[key: string]: any
}
// All the RiotComponent Public interface properties are optional
export interface RiotComponent<Props = object, State = object> extends RiotCoreComponent<Props, State>, RiotComponentExport<Props, State> {}
export type RegisteredComponentsMap = Map<string, () => RiotComponent>
export type ComponentEnhancer = <Props, State>(component: RiotComponent<Props, State>) => RiotComponent<Props, State>
export type InstalledPluginsSet = Set<ComponentEnhancer>
export function register<Props, State>(componentName: string, shell: RiotComponentShell<Props, State>): RegisteredComponentsMap
export function unregister(componentName: string): RegisteredComponentsMap
export function mount<Props = object, State = object>(selector: string, initialProps?: Props, componentName?: string): RiotComponent<Props, State>[]
export function unmount(selector: string, keepRootElement: boolean):HTMLElement[]
export function install(plugin: ComponentEnhancer):InstalledPluginsSet
export function uninstall(plugin: ComponentEnhancer):InstalledPluginsSet
export function component<Props , State>(shell: RiotComponentShell<Props, State>):(
el: HTMLElement,
initialProps?: Props,
meta?: { slots: SlotBindingData[]; attributes: AttributeExpressionData[]; }
) => RiotComponent<Props, State>
export function pure<InitialProps = object, Context = object, FactoryFunction = PureComponentFactoryFunction<InitialProps, Context>>(func: FactoryFunction): FactoryFunction
export const version: string